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D6K BullDozer

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This is something I'm doing for work. The polycount is a little high for low poly, but its not going to be in an actual game but more for web a interactive type thing. The base diffuse, normal, and AO is all baked. Time to start dirtying it up. I attached the High poly as well.

Thanks for looking.

-Brandon






Attached Images
File Type: jpg diffuse.jpg (156.2 KB)
File Type: jpg high_poly.jpg (121.2 KB)
File Type: jpg Low_poly_wire.jpg (232.5 KB)

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