Quantcast
Channel: Game Artist Forums
Viewing all articles
Browse latest Browse all 1037

Sr. Artist, World / Environment - NetherRealm Studios (Full Time)

$
0
0
NetherRealm Studios in Chicago, IL is seeking a senior level World / Environmental Artist to join the team. This is an ON-SITE job - please do not inquire about remote opportunities.

Title: Senior Artist, World
Studio: NetherRealm Studios
Location: Chicago, IL U.S.A.
Status: Full Time
Compensation: Competitive
Benefits: Relocation Package, Bonuses, Medical/Dental/Vision, 401K, WB Perks

SUMMARY OF POSITION

Netherrealm Studios, a division of WB Games Inc., is looking for an exceptionally skilled artist to help create high quality environments and assets with a strong understanding of player space, composition, functionality, and performance optimization.

JOB RESPONSIBILITIES
Using industry standard 3D packages as well as proprietary team tools, to create art assets. These assets could include any skeletal models, along with weapons, props, custom materials and shaders for PFX, as well as constructing custom environments.
  • Light spaces and characters using proprietary lighting tools based off approved concept art.
  • Ensure that the high-quality bar established by the Art Director and Lead Artist is maintained by themselves and others.
  • Review outsourced assets to ensure they fit the necessary requirements and are hitting the quality bar necessary.
  • Participates in departmental meetings to share personal ideas and help define the look and feel of cinematic assets.

JOB REQUIREMENTS
  • At Least a 2-year 2D/3D art degree, architecture degree, or equivalent.
  • BFA is preferred.
  • Five or more years of art and design experience on previous video game development teams.
  • Involved in production on at least 2 titles that have been previously released.
  • In depth knowledge of Unreal Engine 3 or 4.
  • Familiarity with Physically Based Rendering (PBR).
  • Strong understanding and ability to construct material shaders ranging from simple to complex.
  • In-depth knowledge of lighting, value, composition, color and attention to detail in environmental design.
  • Excellent communication, interpersonal, and organizational skills.
  • Ability to work well under pressure and deadlines.
  • Strong interest in computer or video games.
  • Must be proficient in one or more types of 3D software (Maya, 3D Studio Max, SoftImage). Maya is preferred, and a working knowledge of Maya is mandatory.
  • Experience with high polygon sculpting in ZBrush or Mudbox.
  • Strong 2D digital painting and/or drawing skills in Photoshop.
  • Additional art skills are preferred: fine arts skills, including drawing and painting; traditional sculpting; strong figure drawing skills that demonstrate a deep understanding of human anatomy and proportion, camera editing and/or cinematography background.
  • Receptive to direction and perform well within a team environment.


TO APPLY, please follow this link to the WB Careers portal and apply online and apply with your resume and portfolio. This is the best way to be considered! Senior Artist, World

Viewing all articles
Browse latest Browse all 1037

Trending Articles