(i already tried asking in the unity3d forums as well but thought might as well ask here if someone can help me a bit)
need help with some script
good news is when i play it no errors and kind of got the logic how the script works
bad news what i want it to do is now working
long story short trying 2 simple things out
1. for GUIText whatever stored value on a variable i have on the player script etc should display on the GUI text
example in the player game object placed a script and declared a variable called "speed" with a value of 25...
that i want to show in the GUI Text
from what i understand in order to get value from a variable from another script i should use the gameObject.component
but i kinda of works if its a component of a game object...
but what if i am trying to access a value from a variable from another script?
anyways made two scripts one for the player
var speed : int ; function Start () { } function Update () { speed = - Pastebin.com
and one for the GUI
#pragma strict var DisplayStat : GUIText ; var script : Box ; function Start - Pastebin.com
2. this next set of script...basically trying out raycasting to check distance between to objects
basically what i wanted to simply happen if player is close enough to a certain object a debug.log ("your too close") will appear...
var Boxtest : GameObject; function Update() { var fwd = transform - Pastebin.com
the good news is when i hit play no errors BUT the things i want to happen...cant seem to get it working hmmm
need help with some script
good news is when i play it no errors and kind of got the logic how the script works
bad news what i want it to do is now working
long story short trying 2 simple things out
1. for GUIText whatever stored value on a variable i have on the player script etc should display on the GUI text
example in the player game object placed a script and declared a variable called "speed" with a value of 25...
that i want to show in the GUI Text
from what i understand in order to get value from a variable from another script i should use the gameObject.component
but i kinda of works if its a component of a game object...
but what if i am trying to access a value from a variable from another script?
anyways made two scripts one for the player
var speed : int ; function Start () { } function Update () { speed = - Pastebin.com
and one for the GUI
#pragma strict var DisplayStat : GUIText ; var script : Box ; function Start - Pastebin.com
2. this next set of script...basically trying out raycasting to check distance between to objects
basically what i wanted to simply happen if player is close enough to a certain object a debug.log ("your too close") will appear...
var Boxtest : GameObject; function Update() { var fwd = transform - Pastebin.com
the good news is when i hit play no errors BUT the things i want to happen...cant seem to get it working hmmm