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Studio Interview Advice?

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I have an interview with Ubisoft Japan on Monday for a 2D art position, I`m assuming that I passed their art test as they called me in for an interview and they are willing to pay for my train from Tokyo to Osaka and back which is nice of them!

I`m alright when it comes to normal run-of the mill job interviews and I prepare for the questions best I can. However, this is my first studio job interview. The interview is also 2 hours long. So as they say in England; I`m sh*ting bricks.

Does anybody have any idea why it would be this long? Other than the fact that they probably going to make me sign an NDA to give me a tour of the building and do a general check to see if they like me/that I`m not bat-s**t crazy. :confused:

Any words of wisdom or tidbits of advice?

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