
Amplify Bloom brings Industry Level Post-Process Bloom to your projects in a comprehensive all-in-one package with high-quality features that can be toggled and tweaked to fulfill your project needs. AAA quality and flexibility at an indie affordable cost with premium support and professional development you can always expect from our products.
Our Bloom solution is based on a technique commonly used in AAA games, focused on reducing flickering/firefly artifacts. In addition to high-quality Bloom, the package includes a comprehensive collection of extra features such as Flexible Temporal Filtering, Procedural Pseudo-Flares, Bokeh Filter, Anamorphic Glare, Lens Dirt and Starburst. Suitable for 3D and 2D applications, it’s the ideal fast performing solution for your project. Get the most out of any machine with both a Low and High Precision mode are available for maximum performance control.
All-in-one Package
- High quality and high-performance
- Highly flexible, tweak and toggle only the required features
- Extensive control with dedicated thresholds and intensity values
- Debug view for all features
- For both 3D and 2D applications
- Full Source Code

- Low and High Precision
- Based on a AAA temporal stability issues reduction technique
- Additional Temporal Filtering for even greater flicker/firefly reduction
- Comprehensive Upscale and Downscale control
- Fine tune effect by specifying each Mip contribution/weight and Blur parameters
- Separate Threshold for Bloom and Extra Features

- Temporal filtering technique focused on reducing flicker/firefly issues

- Texture based effect influenced by Bloom, Glare and Lens Flare
- Supports dynamic render textures
- Fine tune final look by specifying per Mip influence/weight
- Intensity Control

- Simulate different camera aperture shapes
- Apply the effect directly on the bloom source or only affect extra features
- Flexible controls for Sample Radius, Aperture, Focal Length and Distance, CoC Diameter and Rotation value

- Realistic procedural pseudo-flares with Halo and Ghosts
- Flexible controls for Intensity, Tint, Dispersal and Chromatic Distortion

- High-quality Anamorphic Glare
- Flexible controls for Intensity, Streak Type, Streak Scale, Color and Tint Along Glare, Per-Pass Displacement and Ray value
- 9 standard glare types included
- Create up to 32 custom glare types
Goes great with Amplify Color - Product Page
Industry Level Color Grading for Unity
Be sure to contact us if you run into any problems or if you have any questions regarding our products, we would be happy to help. You are all premium users to us, stay in touch, we would love to hear more about your work.