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Low Poly Cthulhu Altar [WIP]

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Hello everyone! I'm working on this small project for my portfolio and I'd really appreciate some critique. I'm shooting for a low-poly mobile restrictions. It's an altar to Cthulhu along the coast. I've made progress but I'm definitely missing that extra flair found in professional work. I took screenshots of my Maya viewport.

I'm thinking I need some small props on the floor and else where. Small mushrooms, buckets, rocks, etc. Cthulu likes gold I believe. I'm also thinking maybe I should enclose the sides of temple with a brick and maybe just have the open view to the sea at the end by the altar. I've used a lot of photsource textures and it might be good to hand paint some even though I do want it to look a bit realistic. I also don't like the pillars either. Guys, I could really use some help with this project. What could I do to improve this project? Thanks!





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